In the Echomaw, a cave with no echo, Teeg talks to a dying candle, remembering the warnings he ignored, the friends he lost, and the boundary he was never meant to cross.
A boy called Scrat tends the household spirit his family has always kept. When a travelling wizard arrives to break the old arrangement, the house and its protector answer in ways no sorcery can match.
A nurse returns from wartime France to bury her father in a Shropshire village, where a children’s singing game on the green carries instructions she has been following all her life.
Rhett Bormis flees through Streindarke’s forgotten transit tunnels after refusing to hide the truth of Charlotte’s death. A stranger named Dove pulls him into the dark.
A stranded traveller takes shelter at an inn and hears the innkeeper’s dark tale of a murdered duke, a vast and unknowable cook, and a feast that no guest could forget. Based on the #vss365 prompt #divine
Five children play a counting game on Bodmin Moor above Minions. When the rhyme turns cruel and one of them dies, the survivors bury what happened. Twenty years later, those old words return.
Chosen, blessed, sky-called. The village sings Pegwyche’s name as she rises toward the floating Rookery of Ninelast. But going-up is not a marriage. Mister Talp, the blind mole groundskeeper, knows what it really is.
In St Barrow’s, Mistress Grimshaw’s charity opens her purse only for those who beg aloud before the parish. Judith Cox, widowed and cornered, finds a way to make the purse answer the want it knows best.
Regan was trained never to spill a thing. The night she spills Angel-June Nair’s wine, she spills far more, and the so-called ‘meadow’ behind the Academy is listening for exactly that kind of girl.